C.C.
Gather
The Process
I’m proud of this project because I was able to design a static prototype from scratch within a week as part of a product design challenge. Due to the short timeline, I focused on a single high-fidelity pass. I prioritized designing thoughtful improvements to navigation, content structure, and visual clarity based on the most frequent pain points I gathered.
My role on this project was to design the mobile UX for the Gather app. I worked with front and back end software engineers to envision and build Gather’s interface. Our goal was to build a platform where users could stay connected with the goings-on in their community, with easy event-finding capabilities, social
The story
I worked with a startup for 5 weeks to design their upcoming event planning app.

View the figma
Outcome
I designed a mobile Goodreads app with improved usability, aesthetics, and information discoverability.
What is Gather?
Role UX designer
Timeline 5 weeks
The Process
I’m proud of this project because I was able to design a static prototype from scratch within a week as part of a product design challenge. Due to the short timeline, I focused on a single high-fidelity pass. I prioritized designing thoughtful improvements to navigation, content structure, and visual clarity based on the most frequent pain points I gathered.
My role on this project was to design the mobile UX for the Gather app. I worked with front and back end software engineers to envision and build Gather’s interface. Our goal was to build a platform where users could stay connected with the goings-on in their community, with easy event-finding capabilities, social

The Designs
Feature #1 - Streamlined UI
The current Goodreads mobile UI is cluttered and unintuitive.

Feature #2 - Personal tracking
Goodreads users mostly use the app to find and track their own books and reading, but the current UX makes it hard for them to find books, log them, and maintain personal notes and reviews. One of my main goals with this redesign was to improve on these major pain points.

Feature #3 - Social aspects
Goodreads currently has some social features but fails to build them out enough to be useful or enticing for users to use to interact with one another. I streamlined the social feed and made it easier for users to view friends’ reviews and activities.

CC.
Seattle, WA
ContactGather
The Process
I’m proud of this project because I was able to design a static prototype from scratch within a week as part of a product design challenge. Due to the short timeline, I focused on a single high-fidelity pass. I prioritized designing thoughtful improvements to navigation, content structure, and visual clarity based on the most frequent pain points I gathered.
My role on this project was to design the mobile UX for the Gather app. I worked with front and back end software engineers to envision and build Gather’s interface. Our goal was to build a platform where users could stay connected with the goings-on in their community, with easy event-finding capabilities, social
The story
I worked with a startup for 5 weeks to design their upcoming event planning app.

View the figma
I designed a mobile Goodreads app with improved usability, aesthetics, and information discoverability.
Outcome
Role UX designer
Timeline 5 weeks
The Process
I’m proud of this project because I was able to design a static prototype from scratch within a week as part of a product design challenge. Due to the short timeline, I focused on a single high-fidelity pass. I prioritized designing thoughtful improvements to navigation, content structure, and visual clarity based on the most frequent pain points I gathered.
My role on this project was to design the mobile UX for the Gather app. I worked with front and back end software engineers to envision and build Gather’s interface. Our goal was to build a platform where users could stay connected with the goings-on in their community, with easy event-finding capabilities, social

The Designs
Feature #1 - Streamlined UI
The current Goodreads mobile UI is cluttered and unintuitive.

Feature #2 - Personal tracking
Goodreads users mostly use the app to find and track their own books and reading, but the current UX makes it hard for them to find books, log them, and maintain personal notes and reviews. One of my main goals with this redesign was to improve on these major pain points.

Feature #3 - Social aspects
Goodreads currently has some social features but fails to build them out enough to be useful or enticing for users to use to interact with one another. I streamlined the social feed and made it easier for users to view friends’ reviews and activities.

CC.
Seattle, WA
ContactGather
The story
I worked with a startup to design their upcoming event planning mobile app. TODO

What is Gather?
Gather is an upcoming event planning app that aims to allow users to create, track, and RSVP to events. I worked freelance with the team to design and build Gather’s mobile application.
View the figma
Role UX designer
Timeline 5 weeks
The Process
I worked with a startup to design the mobile experience of their upcoming event planning app. We found that the current event planning apps were too restrictive, especially for events meant to be open to the public. We wanted to build a platform that was structured slightly more like a social media platform, while not being one, and allowed users to easily find open events in their area.
The Vision
We decided to add user profiles and the ability to ‘friend’ other users so that it is easier for users to track their shared social activity with friends, look back on events they have attended, and manage events they are hosting themselves.
The main addition to this app is a map view of open events, filterable by fields like time, location, and friend RSVP responses. The map features a toggleable heat map based on RSVPs to highlight popular events in the area.

The Designs
Feature #1 - Streamlined UI
The current Goodreads mobile UI is cluttered and unintuitive. Users state that it is hard to access important features while the app puts its more rarely used features front and center. I restructured how the mobile app is set up, aiming to prioritize features and flows users use the most.

Feature #2 - Personal tracking
Goodreads users mostly use the app to find and track their own books and reading, but the current UX makes it hard for them to find books, log them, and maintain personal notes and reviews. One of my main goals with this redesign was to improve on these major pain points.

Feature #3 - Social aspects
Goodreads currently has some social features but fails to build them out enough to be useful or enticing for users to use to interact with one another. I streamlined the social feed and made it easier for users to view friends’ reviews and activities.

CC.
Seattle, WA
Contact